Setplayer: Difference between revisions

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setplayer[<x>].<member> <gamevar>
setplayer[<x>].<member> <gamevar>


This sets one of the [[player member functions]] <member> equal to the value of <gamevar>. The value of <x> can either be "THISACTOR" or "myconnectindex." It is wise to use "myconnectindex" whenever possible in setplayer or [[getplayer]] as it more accurately grabs the value of <member>.
This sets one of the player member functions [http://www.eduke32.com/wiki/index.php?title=Player_Member_Functions] <member> equal to the value of <gamevar>. The value of <x> can either be "THISACTOR" or "myconnectindex." It is wise to use "myconnectindex" whenever possible in setplayer or [[getplayer]] as it more accurately grabs the value of <member>.

Revision as of 11:02, 24 December 2004

setplayer[<x>].<member> <gamevar>

This sets one of the player member functions [1] <member> equal to the value of <gamevar>. The value of <x> can either be "THISACTOR" or "myconnectindex." It is wise to use "myconnectindex" whenever possible in setplayer or getplayer as it more accurately grabs the value of <member>.