Setthisprojectile: Difference between revisions

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Automatically fixing double redirect from Structure access to Category:Structure access in a maintenance job
 
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getprojectile[<[[sprite id]]>].parameter <gamevar>
#REDIRECT [[Category:Structure access]]
 
Sets <gamevar> to the value of the specified parameter of the projectile of type tilenum.  The parameters are same as those used with [[defineprojectile]].  See also [[setprojectile]].


[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Projectile manipulation]]
[[Category:Projectile manipulation]]

Latest revision as of 15:29, 31 May 2020