Shade: Difference between revisions

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The actor/wall-in-question's shade. Shade is available for the [[sprite]] structure and [[Members of the wall structure|wall]] structure. Legal values are between '''-127''' and '''127''' with '''0''' being default brightness and negative/lower values being brighter.
The actor/wall-in-question's shade. Shade is available for the [[sprite]] structure and [[Members of the wall structure|wall]] structure. Legal values are between '''-127''' and '''128''' with '''0''' being default brightness and negative/lower values being brighter.


''Note: Negative values don't appear obviously brighter but instead cause the actor/wall to be less affected by changes in visibility.''
''Note: Negative values don't appear obviously brighter but instead cause the actor/wall to be less affected by changes in visibility.''

Revision as of 17:23, 30 July 2011

The actor/wall-in-question's shade. Shade is available for the sprite structure and wall structure. Legal values are between -127 and 128 with 0 being default brightness and negative/lower values being brighter.

Note: Negative values don't appear obviously brighter but instead cause the actor/wall to be less affected by changes in visibility.


Related structure members include floorshade and ceilingshade.

See also spriteshadow and spritenoshade.