Sizeat

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Revision as of 12:07, 5 June 2008 by Dood! (talk | contribs) (Added some useful info, some rewording.)
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sizeat <xrepeat> <yrepeat>

Like sizeto, but instantaneous. The default sprite size is 64 64.

Actors with xrepeat or yrepeat of zero are deleted. A sizeat 0 0 is the same as killit.

Notes

Most enemy actors' default size is 40 40, with expections like SHARK, TANK and bosses.

Changing these values in actor APLAYER (default size: 42 36) will modify the player's view. This happens because the game is hard-coded to assume that a smaller APLAYER has been shrunk while a larger APLAYER has been "microwaved" by the Expander weapon. In this case:

  • Setting a lower xrepeat will replace the player's weapon with two fists.
  • Setting a lower yrepeat will set the view at a low angle and prevent the player from jumping.
  • Setting a higher xrepeat or yrepeat results in increasing the field of view.