Sleeptime: Difference between revisions

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sleeptime <count>
sleeptime <count>


Changes [[actor]] "sleep" counter to <count>.  The actor's "sleep" counter is incremented once per tic if the player is less than 30000 units away.  The actor is put back to "sleep" once the counter reaches a certain point and the player is a certain distance away.
Changes [[actor]] "sleep" counter to <count>.  The actor's "sleep" counter is incremented once per tic if the player is less than 30000 units away.  The actor is put back to "sleep" once the counter reaches 32767 and the player is a certain distance away.


[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Sprite manipulation]]
[[Category:Sprite manipulation]]

Revision as of 23:05, 1 May 2007

sleeptime <count>

Changes actor "sleep" counter to <count>. The actor's "sleep" counter is incremented once per tic if the player is less than 30000 units away. The actor is put back to "sleep" once the counter reaches 32767 and the player is a certain distance away.