User contributions for LordMisfit
A user with 161 edits. Account created on 19 September 2006.
1 November 2007
- 20:5420:54, 1 November 2007 diff hist +2 m Floorstat No edit summary
- 20:5320:53, 1 November 2007 diff hist +2 m Ceilingstat No edit summary
- 20:5320:53, 1 November 2007 diff hist +55 m Floorstat No edit summary
- 20:5220:52, 1 November 2007 diff hist +55 m Ceilingstat No edit summary
- 20:5120:51, 1 November 2007 diff hist +8 Ceilingstat No edit summary
- 20:5120:51, 1 November 2007 diff hist +8 m Floorstat No edit summary
- 20:5120:51, 1 November 2007 diff hist +592 Nm Floorstat New page: ''Floorstat'' is a sector-structure member similar to cstat, as it is a bitfield. The known values are below 1 = Floor is a parallax sky/texture 2 = ? (needs to be disciphered by someone...
- 20:5020:50, 1 November 2007 diff hist +8 m Ceilingstat No edit summary
- 20:4920:49, 1 November 2007 diff hist +594 Nm Ceilingstat New page: ''Ceilingstat'' is a sector-structure member similar to cstat, as it is a bitfield. The known values are below 1 = Ceiling is a parallax sky/texture 2 = ? (needs to be disciphered by som...
27 October 2007
- 06:1806:18, 27 October 2007 diff hist +197 Nm EVENT AIMUP New page: EVENT_AIMUP is a Game Event. This event is called when the player presses the key assigned to raise the player's aiming view. (''Home'' by default). [[Category...
- 06:1706:17, 27 October 2007 diff hist +198 Nm EVENT AIMDOWN New page: EVENT_AIMDOWN is a Game Event. This event is called when the player presses the key assigned to lower the player's aiming view. (''End'' by default). [[Categor...
- 01:3801:38, 27 October 2007 diff hist +246 Nm EVENT CHANGEWEAPON New page: EVENT_CHEATGETBOOT is a Game Event. This event is initalized when the player is changing weapons. The new weapon is in 'WEAPON' and 'WORKSLIKE' -1 means '...
- 01:3301:33, 27 October 2007 diff hist +385 Nm EVENT CHEATGETSTEROIDS New page: EVENT_CHEATGETSTEROIDS is a Game Event. This event is initialized whenever a cheat is entered that gives the player steroids. Set RETURN to the amount of STERO...
- 01:3201:32, 27 October 2007 diff hist +247 Nm EVENT CHEATGETSHIELD New page: EVENT_CHEATGETSHIELD is a Game Event. This event is initialized whenever a cheat is entered that gives the player body armor. Set RETURN to the amount of SHIEL...
- 01:3201:32, 27 October 2007 diff hist +250 Nm EVENT CHEATGETSCUBA New page: EVENT_CHEATGETSCUBA is a Game Event. This event is initialized whenever a cheat is entered that gives the player the scuba tank. Set RETURN to the amount of SC...
- 01:3101:31, 27 October 2007 diff hist +279 Nm EVENT CHEATGETJETPACK New page: EVENT_CHEATGETJETPACK is a Game Event. This event is initialized whenever a cheat is entered that gives the player the jetpack(but not the God-Mode cheat). Set [[R...
- 01:3001:30, 27 October 2007 diff hist +254 Nm EVENT CHEATGETHOLODUKE New page: EVENT_CHEATGETHOLODUKE is a Game Event. This event is initialized whenever a cheat is entered that gives the player the holoduke. Set RETURN to the amount of H...
- 01:2901:29, 27 October 2007 diff hist +253 Nm EVENT CHEATGETHEAT New page: EVENT_CHEATGETHEAT is a Game Event. This event is initialized whenever a cheat is entered that gives the player nightvision goggles. Set RETURN to the amount o...
- 01:2801:28, 27 October 2007 diff hist −42 m EVENT CHEATGETFIRSTAID No edit summary
- 01:2801:28, 27 October 2007 diff hist −29 m EVENT CHEATGETBOOT No edit summary
- 01:2701:27, 27 October 2007 diff hist −13 m EVENT CHEATGETBOOT No edit summary
- 01:2701:27, 27 October 2007 diff hist +303 Nm EVENT CHEATGETFIRSTAID New page: EVENT_CHEATGETFIRSTAID is a [http://www.eduke32.com/wiki/index.php?title=EDuke32_event_list Game Event]. This event is initialized whenever a cheat is entered that gives the player the po...
- 01:2201:22, 27 October 2007 diff hist +281 Nm EVENT CHEATGETBOOT New page: EVENT_CHEATGETBOOT is a [http://www.eduke32.com/wiki/index.php?title=EDuke32_event_list Game Event]. This event is initialized whenever a cheat is entered that gives the player boots. Se...
16 October 2007
- 17:0317:03, 16 October 2007 diff hist +157 m Prevent fall damage or falling death No edit summary current
- 16:3416:34, 16 October 2007 diff hist +72 m EVENT INCURDAMAGE Changing outdated info now based on looking through some of the source code
- 15:4215:42, 16 October 2007 diff hist +242 Nm Floorypanning New page: This is the y-panning of the sector's floor. This value can be set between 0 and 255. Values over 255 will make it roll over. ''See also ceilingxpanning, ceilingypanning and [[flo...
- 15:4215:42, 16 October 2007 diff hist +242 Nm Floorxpanning New page: This is the x-panning of the sector's floor. This value can be set between 0 and 255. Values over 255 will make it roll over. ''See also ceilingxpanning, ceilingypanning and [[flo...
- 15:4115:41, 16 October 2007 diff hist +242 Nm Ceilingypanning New page: This is the y-panning of the sector's ceiling. This value can be set between 0 and 255. Values over 255 will make it roll over. ''See also ceilingxpanning, floorxpanning and [[flo...
- 15:4115:41, 16 October 2007 diff hist +242 Nm Ceilingxpanning New page: This is the x-panning of the sector's ceiling. This value can be set between 0 and 255. Values over 255 will make it roll over. ''See also ceilingypanning, floorxpanning and [[flo...
- 15:3715:37, 16 October 2007 diff hist +77 m Visibility No edit summary
- 15:3615:36, 16 October 2007 diff hist +78 m Floorpal No edit summary
- 15:3615:36, 16 October 2007 diff hist +76 m Ceilingpal No edit summary
- 15:3515:35, 16 October 2007 diff hist +9 m Ceilingz No edit summary
- 15:3515:35, 16 October 2007 diff hist +37 m Floorz No edit summary
- 15:3515:35, 16 October 2007 diff hist +26 m Ceilingz No edit summary
- 15:3415:34, 16 October 2007 diff hist +71 m Floorshade No edit summary
- 15:3415:34, 16 October 2007 diff hist +69 m Ceilingshade No edit summary
- 15:3315:33, 16 October 2007 diff hist +39 m Floorslope No edit summary
- 15:3315:33, 16 October 2007 diff hist +39 m Ceilingslope No edit summary
- 15:3215:32, 16 October 2007 diff hist +39 m Floorpicnum No edit summary
- 15:3215:32, 16 October 2007 diff hist +39 m Ceilingpicnum No edit summary
- 15:3115:31, 16 October 2007 diff hist +39 m Floorz No edit summary
- 15:3115:31, 16 October 2007 diff hist +39 m Ceilingz No edit summary
- 15:3015:30, 16 October 2007 diff hist +10 m Ceilingslope No edit summary
- 15:2915:29, 16 October 2007 diff hist +229 Nm Floorslope New page: This value determines the slope of a sector's floor, based on it's first wall (wallptr). Negative values indicate the floor slopes upwards, and positive values mean the floor slopes do...
- 15:2915:29, 16 October 2007 diff hist +223 Nm Ceilingslope New page: This value determines the slope of a sector, based on it's first wall (wallptr). Negative values indicate the ceiling slopes upwards, and positive values mean the ceiling slopes downwa...
- 15:2515:25, 16 October 2007 diff hist +5 m Ceilingpicnum No edit summary
- 15:2415:24, 16 October 2007 diff hist +101 Nm Ceilingpicnum New page: This is the tile-number of the sector's ceiling. (i.e. 1082 is FLOORPLASMA) See also floorpicnum
- 15:2415:24, 16 October 2007 diff hist +104 Nm Floorpicnum New page: This is the tile-number of the sector's floor. (i.e. 200 is FLOORSLIME) ''See also ceilingpicnum.''
15 October 2007
- 23:4523:45, 15 October 2007 diff hist 0 m Prevent fall damage or falling death minor fix based on extensive testing
- 23:4423:44, 15 October 2007 diff hist −39 m Falling counter Adding in a small formula for the damage from falling based on the source code. >.>
- 23:4023:40, 15 October 2007 diff hist +6 m RETURN No edit summary
- 23:3923:39, 15 October 2007 diff hist +202 m RETURN Giving an example of RETURN used with 'espawn'
13 October 2007
- 23:2923:29, 13 October 2007 diff hist +1,797 m User:LordMisfit No edit summary
23 September 2007
- 07:0707:07, 23 September 2007 diff hist +20 m How to Make a Working Keypad No edit summary current
- 05:2305:23, 23 September 2007 diff hist +37 m Tutorials No edit summary
- 05:2205:22, 23 September 2007 diff hist −12 m How to Make a Working Keypad No edit summary
- 05:2105:21, 23 September 2007 diff hist +1,116 How to Make a Working Keypad (Added sections for display numbers as they are entered AND for incorporating a backspace key :D)
12 June 2007
- 15:2915:29, 12 June 2007 diff hist −10 m Members of the player structure oops
- 15:2915:29, 12 June 2007 diff hist +10 m Members of the player structure No edit summary
7 June 2007
- 15:5215:52, 7 June 2007 diff hist +19 m Members of the player structure No edit summary
5 June 2007
- 00:2300:23, 5 June 2007 diff hist +151 Nm Point2 New page: The ''point2'' wall structure member is the id number of the second endpoint on the current wall being referenced. Category:Wall structure members current
22 November 2006
- 19:1319:13, 22 November 2006 diff hist +27 m User:LordMisfit No edit summary
28 October 2006
- 13:4413:44, 28 October 2006 diff hist +263 m Enemies No edit summary
27 October 2006
- 11:0311:03, 27 October 2006 diff hist +323 m Talk:Enemies Recon
- 11:0111:01, 27 October 2006 diff hist +1 m Enemies (Recon is 130 HP, actually)
5 October 2006
- 19:2419:24, 5 October 2006 diff hist +354 Nm Overpicnum No edit summary
3 October 2006
- 17:2017:20, 3 October 2006 diff hist +21 m EVENT INCURDAMAGE No edit summary
- 17:1917:19, 3 October 2006 diff hist +6 m EVENT INCURDAMAGE No edit summary
- 17:1917:19, 3 October 2006 diff hist +378 Nm EVENT INCURDAMAGE No edit summary
2 October 2006
- 19:1319:13, 2 October 2006 diff hist −1 m Setplayervar No edit summary
- 19:1319:13, 2 October 2006 diff hist −1 m Getplayervar No edit summary
- 19:1219:12, 2 October 2006 diff hist +229 Nm Getplayervar No edit summary
- 18:3018:30, 2 October 2006 diff hist +154 Nm Htceilingz No edit summary current
- 18:2918:29, 2 October 2006 diff hist +152 Nm Htfloorz No edit summary current
- 18:2818:28, 2 October 2006 diff hist +123 Nm Htbposy No edit summary
- 18:2818:28, 2 October 2006 diff hist +123 Nm Htbposx No edit summary
- 18:2618:26, 2 October 2006 diff hist +133 Nm Htang (I THINK this is what it does from testing, I might be wrong though. >.>)
- 18:2418:24, 2 October 2006 diff hist +12 m Getactorvar No edit summary
- 18:2318:23, 2 October 2006 diff hist +92 m Getactorvar No edit summary
- 18:2218:22, 2 October 2006 diff hist +69 m Setactorvar No edit summary
- 18:2118:21, 2 October 2006 diff hist +331 Nm Getactorvar No edit summary
30 September 2006
- 01:3101:31, 30 September 2006 diff hist +103 Nm Gmaxammo No edit summary
29 September 2006
- 15:2615:26, 29 September 2006 diff hist +124 Nm Smaxammo No edit summary
- 11:2511:25, 29 September 2006 diff hist +80 m Ammo amount No edit summary
24 September 2006
- 12:1512:15, 24 September 2006 diff hist +59 m Example code No edit summary
- 12:1412:14, 24 September 2006 diff hist +69 m Tutorials No edit summary
- 12:1412:14, 24 September 2006 diff hist +25 m Value controlled rain code No edit summary current
- 12:1312:13, 24 September 2006 diff hist +69 m Tutorials No edit summary
- 12:1212:12, 24 September 2006 diff hist +25 m Make one actor face another No edit summary current
- 12:1112:11, 24 September 2006 diff hist +363 Nm Tutorials No edit summary
- 12:1112:11, 24 September 2006 diff hist +25 m Eliminate player self-damage No edit summary
- 12:1012:10, 24 September 2006 diff hist +25 m Prevent fall damage or falling death No edit summary
- 12:1012:10, 24 September 2006 diff hist +25 m Change the player's jump height No edit summary
23 September 2006
- 02:2402:24, 23 September 2006 diff hist 0 m Prevent fall damage or falling death No edit summary
22 September 2006
- 16:0416:04, 22 September 2006 diff hist +90 m Falling counter No edit summary
- 07:5907:59, 22 September 2006 diff hist +279 Nm EVENT USE No edit summary
- 07:4507:45, 22 September 2006 diff hist +2 Prevent fall damage or falling death No edit summary
21 September 2006
- 23:3123:31, 21 September 2006 diff hist +4 m Falling counter No edit summary
- 23:3123:31, 21 September 2006 diff hist +4 m Poszv No edit summary