User contributions for Plagman
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17 May 2008
- 01:5101:51, 17 May 2008 diff hist +589 EDuke32 Modifications No edit summary
- 01:4701:47, 17 May 2008 diff hist 0 N File:WG2.jpg No edit summary
- 01:4701:47, 17 May 2008 diff hist 0 N File:WG1.jpg No edit summary
- 01:4401:44, 17 May 2008 diff hist +2 EDuke32 Modifications No edit summary
- 01:4201:42, 17 May 2008 diff hist +62 EDuke32 Modifications No edit summary
- 01:3701:37, 17 May 2008 diff hist 0 N File:Madness3.jpg No edit summary
- 01:3701:37, 17 May 2008 diff hist 0 N File:Madness2.jpg No edit summary
- 01:3101:31, 17 May 2008 diff hist +408 EDuke32 Modifications No edit summary
6 February 2008
- 21:1021:10, 6 February 2008 diff hist +4 N User talk:Plagman New page: blah current
13 April 2007
- 23:4323:43, 13 April 2007 diff hist +16 DEF Language →smoothduration
- 23:4223:42, 13 April 2007 diff hist +249 DEF Language →frame
16 February 2007
- 16:3916:39, 16 February 2007 diff hist +98 Detail mapping No edit summary
- 16:3816:38, 16 February 2007 diff hist +97 Glow mapping No edit summary
15 February 2007
- 19:4719:47, 15 February 2007 diff hist −204 Glow mapping No edit summary
- 19:4619:46, 15 February 2007 diff hist +3,652 N Glow mapping New page: Glow mapping is one of the new engine features in EDuke32. It uses hardware multitexturing to combine a regular texture map with a glow texture that'll be displayed fullbright. DEF syntax...
- 19:4519:45, 15 February 2007 diff hist +77 N File:Glowingpigcop.jpg Glow mapping technique making the Pig Cop model eyes glowing red in the dark.
- 19:3719:37, 15 February 2007 diff hist +34 N File:2000 pigcop glow.png Pig Cop glow map for glowing eyes. current
- 19:3119:31, 15 February 2007 diff hist +75 Detail mapping No edit summary
- 19:3019:30, 15 February 2007 diff hist +38 N File:Detailedpigcop.jpg Detail mapping applied on a MD3 model.
- 19:2419:24, 15 February 2007 diff hist +526 Detail mapping No edit summary