Spriteflags: Difference between revisions
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fixed slight format goof |
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spriteflags <value> | '''spriteflags''' <value> | ||
Sets special flags for sprites. The values are: | Sets special flags for sprites. The values are: |
Revision as of 13:33, 4 May 2009
spriteflags <value>
Sets special flags for sprites. The values are:
1 - Generates a shadow. See spriteshadow.
2 - Turns palette 6 whenever night vision goggles are used. See spritenvg.
4 - The sprite's shade is unaffected by the shade of its sector. See spritenoshade.
8 - Is a projectile.
16 - Prevents teleporting. The sprite is not entered into the decal deletion queue.
32 - Is an enemy. See useractor.
64 - Sprite will be insusceptible to floor palette of sector containing this sprite. See spritenopal.
It is a bitfield, so add together the values you want and then use spriteflags with the sum.