Statusbarscale: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
Fox (talk | contribs)
No edit summary
Fox (talk | contribs)
No edit summary
Line 14: Line 14:
Any lower value can be choosen, including zero. Zero will make the status bar disapper, but the screen height will possibly increase.
Any lower value can be choosen, including zero. Zero will make the status bar disapper, but the screen height will possibly increase.


If you want to have a different base value (for example, Duke Nukem 3D status bar scale in 100% is 34px of height, while in DooM is 32px), this can be easily done changing the BOTTOMSTATUSBAR height in px. Modifying that tile will result in a hard-coded modification ingame.
If you want to have a different base value (for example, Duke Nukem 3D status bar scale in 100% is 34px of height), this can be easily done changing the BOTTOMSTATUSBAR height in px. Modifying that tile will result in a hard-coded modification ingame.


[[Category:Userdef structure members]]
[[Category:Userdef structure members]]

Revision as of 04:12, 4 April 2014

Holds the scale of the player's status bars - decreases by a certain amount when you change it in the game menu. The values normally avaliable are as follows:

100 (Full size)
92
84
76
68
60
52
44
37 (smallest size)

Any lower value can be choosen, including zero. Zero will make the status bar disapper, but the screen height will possibly increase.

If you want to have a different base value (for example, Duke Nukem 3D status bar scale in 100% is 34px of height), this can be easily done changing the BOTTOMSTATUSBAR height in px. Modifying that tile will result in a hard-coded modification ingame.