Subweapon: Difference between revisions

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This controls the secondary weapon choice. In Duke(TM) only GROW_WEAPON is supported.
This value is used to "remember" if the player has the Shrinker or Expander selected when changing weapon.


0 if using SHRINKER_WEAPON, 2048 if GROW_WEAPON.
Works like a bitfield, with the only value used in Duke Nukem 3D v1.4 being 2048 (one shifted left by GROW_WEAPON) if the Expander has been used instead of the Shrinker last time, otherwise it equals zero.
 
Identical to [[bsubweapon]], except it interprets the value as true/false for each weapon.


[[Category:Player structure members]]
[[Category:Player structure members]]

Latest revision as of 23:55, 19 February 2020

This value is used to "remember" if the player has the Shrinker or Expander selected when changing weapon.

Works like a bitfield, with the only value used in Duke Nukem 3D v1.4 being 2048 (one shifted left by GROW_WEAPON) if the Expander has been used instead of the Shrinker last time, otherwise it equals zero.

Identical to bsubweapon, except it interprets the value as true/false for each weapon.