TRIPBOMB CONTROL: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
Chibi (talk | contribs)
No edit summary
 
Jblade (talk | contribs)
mNo edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
Defines the behaviour of a tripbomb placed onto a wall (armed).
Defines the behaviour of a tripbomb placed onto a wall (armed).


Set to 1 to use a Timer, the amount of time defined by the gamevar STICKYBOMB_LIFETIME (?)
Set to 1 to use a Tripwire/Laser (default)
Set to 2 to use a Tripwire/Laser (Default)
 
Set to 2 to use a timer, the amount of time defined by the gamevar STICKYBOMB_LIFETIME
 
[[Category:Pre-defined gamevars]]

Latest revision as of 02:16, 21 April 2008

Defines the behaviour of a tripbomb placed onto a wall (armed).

Set to 1 to use a Tripwire/Laser (default)

Set to 2 to use a timer, the amount of time defined by the gamevar STICKYBOMB_LIFETIME