Talk:DEF Language: Difference between revisions

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===cleanup===
==from source==
 
This seems to be missing the palmap definitions: (defineconv, {bluepal, brownpal, greypal, greenpal, redpal, specpal}), among other things. -[[User:Hendricks 266|Hendricks266]] 17:31, 7 May 2009 (PDT)
 
typedef struct { char *text; int32_t tokenid; } tokenlist;
static tokenlist basetokens[] =
{
    { "include",        T_INCLUDE          },
    { "#include",        T_INCLUDE          },
    { "define",          T_DEFINE          },
    { "#define",        T_DEFINE          },
    // deprecated style
    { "definetexture",  T_DEFINETEXTURE    },
    { "defineskybox",    T_DEFINESKYBOX    },
    { "definetint",      T_DEFINETINT      },
    { "definemodel",    T_DEFINEMODEL      },
    { "definemodelframe",T_DEFINEMODELFRAME },
    { "definemodelanim", T_DEFINEMODELANIM  },
    { "definemodelskin", T_DEFINEMODELSKIN  },
    { "selectmodelskin", T_SELECTMODELSKIN  },
    { "definevoxel",    T_DEFINEVOXEL      },
    { "definevoxeltiles",T_DEFINEVOXELTILES },
    // new style
    { "model",          T_MODEL            },
    { "voxel",          T_VOXEL            },
    { "skybox",          T_SKYBOX          },
    { "tint",            T_TINT            },
    { "texture",        T_TEXTURE          },
    { "tile",            T_TEXTURE          },
    { "music",          T_MUSIC            },
    { "sound",          T_SOUND            },
    // other stuff
    { "undefmodel",      T_UNDEFMODEL      },
    { "undefmodelrange", T_UNDEFMODELRANGE  },
    { "undefmodelof",    T_UNDEFMODELOF    },
    { "undeftexture",    T_UNDEFTEXTURE    },
    { "undeftexturerange", T_UNDEFTEXTURERANGE },
    { "alphahack",     T_ALPHAHACK },
    { "alphahackrange",  T_ALPHAHACKRANGE },
    { "spritecol",     T_SPRITECOL },
    { "2dcol",     T_2DCOL },
    { "fogpal",     T_FOGPAL },
    { "loadgrp",    T_LOADGRP },
    { "dummytile",    T_DUMMYTILE },
    { "dummytilerange",  T_DUMMYTILERANGE  },
    { "setuptile",      T_SETUPTILE        },
    { "setuptilerange",  T_SETUPTILERANGE  },
    { "animtilerange",  T_ANIMTILERANGE    },
    { "cachesize",      T_CACHESIZE        },
    { "dummytilefrompic",T_IMPORTTILE      },
    { "tilefromtexture", T_TILEFROMTEXTURE  },
};
static tokenlist modeltokens[] =
{
    { "scale",    T_SCALE    },
    { "shade",    T_SHADE    },
    { "zadd",    T_ZADD    },
    { "frame",    T_FRAME    },
    { "anim",    T_ANIM    },
    { "skin",    T_SKIN    },
    { "detail",  T_DETAIL  },
    { "glow",    T_GLOW    },
    { "specular", T_SPECULAR },
    { "normal",  T_NORMAL  },
    { "hud",      T_HUD      },
    { "flags",    T_FLAGS    },
};
static tokenlist modelframetokens[] =
{
    { "pal",              T_PAL              },
    { "frame",            T_FRAME            },
    { "name",            T_FRAME            },
    { "tile",            T_TILE              },
    { "tile0",            T_TILE0            },
    { "tile1",            T_TILE1            },
    { "smoothduration",  T_SMOOTHDURATION    },
};
static tokenlist modelanimtokens[] =
{
    { "frame0", T_FRAME0 },
    { "frame1", T_FRAME1 },
    { "fps",    T_FPS    },
    { "flags",  T_FLAGS  },
};
static tokenlist modelskintokens[] =
{
    { "pal",          T_PAL        },
    { "file",          T_FILE      },
    { "surf",          T_SURF      },
    { "surface",      T_SURF      },
    { "intensity",    T_PARAM      },
    { "scale",        T_PARAM      },
    { "detailscale",  T_PARAM      },
    { "specpower",    T_SPECPOWER  },
    { "specfactor",    T_SPECFACTOR },
};
static tokenlist modelhudtokens[] =
{
    { "tile",  T_TILE  },
    { "tile0",  T_TILE0  },
    { "tile1",  T_TILE1  },
    { "xadd",  T_XADD  },
    { "yadd",  T_YADD  },
    { "zadd",  T_ZADD  },
    { "angadd", T_ANGADD },
    { "hide",  T_HIDE  },
    { "nobob",  T_NOBOB  },
    { "flipped",T_FLIPPED},
    { "nodepth",T_NODEPTH},
};
static tokenlist voxeltokens[] =
{
    { "tile",  T_TILE  },
    { "tile0",  T_TILE0  },
    { "tile1",  T_TILE1  },
    { "scale",  T_SCALE  },
};
static tokenlist skyboxtokens[] =
{
    { "tile"  ,T_TILE  },
    { "pal"    ,T_PAL    },
    { "ft"    ,T_FRONT  },{ "front"  ,T_FRONT  },{ "forward",T_FRONT  },
    { "rt"    ,T_RIGHT  },{ "right"  ,T_RIGHT  },
    { "bk"    ,T_BACK  },{ "back"  ,T_BACK  },
    { "lf"    ,T_LEFT  },{ "left"  ,T_LEFT  },{ "lt"    ,T_LEFT  },
    { "up"    ,T_TOP    },{ "top"    ,T_TOP    },{ "ceiling",T_TOP    },{ "ceil"  ,T_TOP    },
    { "dn"    ,T_BOTTOM },{ "bottom" ,T_BOTTOM },{ "floor"  ,T_BOTTOM },{ "down"  ,T_BOTTOM }
};
static tokenlist tinttokens[] =
{
    { "pal",  T_PAL },
    { "red",  T_RED  },{ "r", T_RED },
    { "green", T_GREEN },{ "g", T_GREEN },
    { "blue",  T_BLUE  },{ "b", T_BLUE },
    { "flags", T_FLAGS }
};
static tokenlist texturetokens[] =
{
    { "pal",    T_PAL  },
    { "detail",  T_DETAIL },
    { "glow",    T_GLOW },
    { "specular",T_SPECULAR },
    { "normal",  T_NORMAL },
};
static tokenlist texturetokens_pal[] =
{
    { "file",            T_FILE },{ "name", T_FILE },
    { "alphacut",        T_ALPHACUT },
    { "detailscale",    T_XSCALE }, { "scale",  T_XSCALE }, { "xscale",  T_XSCALE }, { "intensity",  T_XSCALE },
    { "yscale",          T_YSCALE },
    { "specpower",      T_SPECPOWER }, { "parallaxscale", T_SPECPOWER },
    { "specfactor",      T_SPECFACTOR }, { "parallaxbias", T_SPECFACTOR },
    { "nocompress",      T_NOCOMPRESS },
    { "nodownsize",      T_NODOWNSIZE },
};
static tokenlist sound_musictokens[] =
{
    { "id",  T_ID  },
    { "file", T_FILE },
};
static tokenlist tilefromtexturetokens[] =
{
    { "file",            T_FILE },
    { "name",            T_FILE },
    { "alphacut",        T_ALPHACUT },
    { "xoffset",        T_XOFFSET },
    { "xoff",            T_XOFFSET },
    { "yoffset",        T_YOFFSET },
    { "yoff",            T_YOFFSET },
};
 
==cleanup==


This page needs some serious cleanup.  First, we should get rid of all this EDuke32-native rubbish. Second, there's a lot of stuff that needs to be added, including palmaps by Hunter, normal maps, parallax maps, setuptile, tilefromtexture, (the animation tilefromtexture command), and many more things. The best place to look for a complete index is the source; I'm just not sure where. -[[User:Hendricks 266|Hendricks266]] 19:00, 4 May 2009 (PDT)
This page needs some serious cleanup.  First, we should get rid of all this EDuke32-native rubbish. Second, there's a lot of stuff that needs to be added, including palmaps by Hunter, normal maps, parallax maps, setuptile, tilefromtexture, (the animation tilefromtexture command), and many more things. The best place to look for a complete index is the source; I'm just not sure where. -[[User:Hendricks 266|Hendricks266]] 19:00, 4 May 2009 (PDT)


===old comments===
==old comments==
Maybe the commands should just be listed here with links to separate pages for each command(not subcommands). Got a bit to big this way I think.
Maybe the commands should just be listed here with links to separate pages for each command(not subcommands). Got a bit to big this way I think.



Revision as of 17:31, 7 May 2009

from source

This seems to be missing the palmap definitions: (defineconv, {bluepal, brownpal, greypal, greenpal, redpal, specpal}), among other things. -Hendricks266 17:31, 7 May 2009 (PDT)

typedef struct { char *text; int32_t tokenid; } tokenlist;
static tokenlist basetokens[] =
{
   { "include",         T_INCLUDE          },
   { "#include",        T_INCLUDE          },
   { "define",          T_DEFINE           },
   { "#define",         T_DEFINE           },

   // deprecated style
   { "definetexture",   T_DEFINETEXTURE    },
   { "defineskybox",    T_DEFINESKYBOX     },
   { "definetint",      T_DEFINETINT       },
   { "definemodel",     T_DEFINEMODEL      },
   { "definemodelframe",T_DEFINEMODELFRAME },
   { "definemodelanim", T_DEFINEMODELANIM  },
   { "definemodelskin", T_DEFINEMODELSKIN  },
   { "selectmodelskin", T_SELECTMODELSKIN  },
   { "definevoxel",     T_DEFINEVOXEL      },
   { "definevoxeltiles",T_DEFINEVOXELTILES },

   // new style

   { "model",           T_MODEL            },
   { "voxel",           T_VOXEL            },
   { "skybox",          T_SKYBOX           },
   { "tint",            T_TINT             },
   { "texture",         T_TEXTURE          },
   { "tile",            T_TEXTURE          },
   { "music",           T_MUSIC            },
   { "sound",           T_SOUND            },

   // other stuff
   { "undefmodel",      T_UNDEFMODEL       },
   { "undefmodelrange", T_UNDEFMODELRANGE  },
   { "undefmodelof",    T_UNDEFMODELOF     },
   { "undeftexture",    T_UNDEFTEXTURE     },
   { "undeftexturerange", T_UNDEFTEXTURERANGE },
   { "alphahack",	     T_ALPHAHACK 		},
   { "alphahackrange",  T_ALPHAHACKRANGE 	},
   { "spritecol",	     T_SPRITECOL 		},
   { "2dcol",	     	 T_2DCOL 			},
   { "fogpal",	     	 T_FOGPAL	 		},
   { "loadgrp",     	 T_LOADGRP	 		},
   { "dummytile",     	 T_DUMMYTILE		},
   { "dummytilerange",  T_DUMMYTILERANGE   },
   { "setuptile",       T_SETUPTILE        },
   { "setuptilerange",  T_SETUPTILERANGE   },
   { "animtilerange",   T_ANIMTILERANGE    },
   { "cachesize",       T_CACHESIZE        },
   { "dummytilefrompic",T_IMPORTTILE       },
   { "tilefromtexture", T_TILEFROMTEXTURE  },
};

static tokenlist modeltokens[] =
{
   { "scale",    T_SCALE    },
   { "shade",    T_SHADE    },
   { "zadd",     T_ZADD     },
   { "frame",    T_FRAME    },
   { "anim",     T_ANIM     },
   { "skin",     T_SKIN     },
   { "detail",   T_DETAIL   },
   { "glow",     T_GLOW     },
   { "specular", T_SPECULAR },
   { "normal",   T_NORMAL   },
   { "hud",      T_HUD      },
   { "flags",    T_FLAGS    },
};

static tokenlist modelframetokens[] =
{
   { "pal",              T_PAL               },
   { "frame",            T_FRAME             },
   { "name",             T_FRAME             },
   { "tile",             T_TILE              },
   { "tile0",            T_TILE0             },
   { "tile1",            T_TILE1             },
   { "smoothduration",   T_SMOOTHDURATION    },
};

static tokenlist modelanimtokens[] =
{
   { "frame0", T_FRAME0 },
   { "frame1", T_FRAME1 },
   { "fps",    T_FPS    },
   { "flags",  T_FLAGS  },
};

static tokenlist modelskintokens[] =
{
   { "pal",           T_PAL        },
   { "file",          T_FILE       },
   { "surf",          T_SURF       },
   { "surface",       T_SURF       },
   { "intensity",     T_PARAM      },
   { "scale",         T_PARAM      },
   { "detailscale",   T_PARAM      },
   { "specpower",     T_SPECPOWER  },
   { "specfactor",    T_SPECFACTOR },
};

static tokenlist modelhudtokens[] =
{
   { "tile",   T_TILE   },
   { "tile0",  T_TILE0  },
   { "tile1",  T_TILE1  },
   { "xadd",   T_XADD   },
   { "yadd",   T_YADD   },
   { "zadd",   T_ZADD   },
   { "angadd", T_ANGADD },
   { "hide",   T_HIDE   },
   { "nobob",  T_NOBOB  },
   { "flipped",T_FLIPPED},
   { "nodepth",T_NODEPTH},
};

static tokenlist voxeltokens[] =

{

   { "tile",   T_TILE   },
   { "tile0",  T_TILE0  },
   { "tile1",  T_TILE1  },
   { "scale",  T_SCALE  },
};

static tokenlist skyboxtokens[] =
{
   { "tile"   ,T_TILE   },
   { "pal"    ,T_PAL    },
   { "ft"     ,T_FRONT  },{ "front"  ,T_FRONT  },{ "forward",T_FRONT  },
   { "rt"     ,T_RIGHT  },{ "right"  ,T_RIGHT  },
   { "bk"     ,T_BACK   },{ "back"   ,T_BACK   },
   { "lf"     ,T_LEFT   },{ "left"   ,T_LEFT   },{ "lt"     ,T_LEFT   },
   { "up"     ,T_TOP    },{ "top"    ,T_TOP    },{ "ceiling",T_TOP    },{ "ceil"   ,T_TOP    },
   { "dn"     ,T_BOTTOM },{ "bottom" ,T_BOTTOM },{ "floor"  ,T_BOTTOM },{ "down"   ,T_BOTTOM }
};

static tokenlist tinttokens[] =
{
   { "pal",   T_PAL },
   { "red",   T_RED   },{ "r", T_RED },
   { "green", T_GREEN },{ "g", T_GREEN },
   { "blue",  T_BLUE  },{ "b", T_BLUE },
   { "flags", T_FLAGS }
};

static tokenlist texturetokens[] =
{
   { "pal",     T_PAL  },
   { "detail",  T_DETAIL },
   { "glow",    T_GLOW },
   { "specular",T_SPECULAR },
   { "normal",  T_NORMAL },
};

static tokenlist texturetokens_pal[] =
{
   { "file",            T_FILE },{ "name", T_FILE },
   { "alphacut",        T_ALPHACUT },
   { "detailscale",     T_XSCALE }, { "scale",  T_XSCALE }, { "xscale",  T_XSCALE }, { "intensity",  T_XSCALE },
   { "yscale",          T_YSCALE },
   { "specpower",       T_SPECPOWER }, { "parallaxscale", T_SPECPOWER },
   { "specfactor",      T_SPECFACTOR }, { "parallaxbias", T_SPECFACTOR },
   { "nocompress",      T_NOCOMPRESS },
   { "nodownsize",      T_NODOWNSIZE },
};

static tokenlist sound_musictokens[] =
{
   { "id",   T_ID  },
   { "file", T_FILE },
};

static tokenlist tilefromtexturetokens[] =
{
   { "file",            T_FILE },
   { "name",            T_FILE },
   { "alphacut",        T_ALPHACUT },
   { "xoffset",         T_XOFFSET },
   { "xoff",            T_XOFFSET },
   { "yoffset",         T_YOFFSET },
   { "yoff",            T_YOFFSET },
};

cleanup

This page needs some serious cleanup. First, we should get rid of all this EDuke32-native rubbish. Second, there's a lot of stuff that needs to be added, including palmaps by Hunter, normal maps, parallax maps, setuptile, tilefromtexture, (the animation tilefromtexture command), and many more things. The best place to look for a complete index is the source; I'm just not sure where. -Hendricks266 19:00, 4 May 2009 (PDT)

old comments

Maybe the commands should just be listed here with links to separate pages for each command(not subcommands). Got a bit to big this way I think.

/Parkar

JonoF has a list of the DEF commands here, for additional reference.

Cheers,
Hendricks266 @ 12:22, 18 February 2007 (PST)