Talk:Defineprojectile: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
No edit summary
65536
Line 6: Line 6:


--[[User:Usurper|Usurper]] 18:27, 17 Mar 2005 (CST)
--[[User:Usurper|Usurper]] 18:27, 17 Mar 2005 (CST)
== 65536 ==
If you set to 65538 (2 + 65536) it will works like a normal RPG but the ifwasweapon returns as <myprojectilename>, not RADIUSEXPLOSION like every projectile set as only 2...

Revision as of 16:25, 10 June 2007

This entire page needs to be overhauled. Any takers? Usurper? :)

define WORKSLIKEIMPACTDAMAGE 32768

Add on next version.

--Usurper 18:27, 17 Mar 2005 (CST)

65536

If you set to 65538 (2 + 65536) it will works like a normal RPG but the ifwasweapon returns as <myprojectilename>, not RADIUSEXPLOSION like every projectile set as only 2...