Talk:Ifbulletnear: Revision history

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26 January 2008

24 January 2008

20 January 2008

  • curprev 19:5719:57, 20 January 2008Usurper talk contribsm 939 bytes +939 New page: I rolled back the changes from ilovefoxes because they make no sense. ::If condition returning 'true' if a projectile is near the actor. The projectile can be either a moving actor (such ...