Tutorials: Difference between revisions

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   <td>[[How_to_Change_the_Loading_Screen_Background|Change the loading screen background]]</td>
   <td>[[How_to_Change_the_Loading_Screen_Background|Change the loading screen background]]</td>
   <td>?</td>
   <td>*</td>
   <td></td>
   <td></td>
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   <td>[[Value_controlled_rain_code|Control rain on a fine scale]]</td>
   <td>[[Value_controlled_rain_code|Control rain on a fine scale]]</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
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   <td>[[How_to_display_negative_numbers_with_the_digital_font|Display negative numbers with the digital font]]</td>
   <td>[[How_to_display_negative_numbers_with_the_digital_font|Display negative numbers with the digital font]]</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
   <td></td>
   <td></td>
   <td></td>
   <td></td>
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   <td>[[Eliminate_Shrunk_Enemies_Attacking_Bug|Eliminate the "shrunk enemies attacking" bug]]</td>
   <td>[[Eliminate_Shrunk_Enemies_Attacking_Bug|Eliminate the "shrunk enemies attacking" bug]]</td>
   <td>?</td>
   <td>*</td>
   <td></td>
   <td></td>
   <td></td>
   <td></td>
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   <td>[[Enable_and_fix_minibosses|Enable and fix the minibosses]]</td>
   <td>[[Enable_and_fix_minibosses|Enable and fix the minibosses]]</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
   <td></td>
   <td></td>
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   <td>[[Improve_The_Third_Person_View_with_Zoom|Improve the third person view with zoom]]</td>
   <td>[[Improve_The_Third_Person_View_with_Zoom|Improve the third person view with zoom]]</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
   <td></td>
   <td></td>
   <td></td>
   <td></td>
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   <td>[[Limit_the_height_of_the_player's_jump|Limit/extend the player's jumping height]]</td>
   <td>[[Limit_the_height_of_the_player's_jump|Limit/extend the player's jumping height]]</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
   <td></td>
   <td></td>
   <td></td>
   <td></td>
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   <td>[[How_to_make_a_health_bar|Make a health bar]]</td>
   <td>[[How_to_make_a_health_bar|Make a health bar]]</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
   <td></td>
   <td></td>
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   <td>[[How_to_make_a_clock|Make a in-game clock]]</td>
   <td>[[How_to_make_a_clock|Make a in-game clock]]</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
   <td></td>
   <td></td>
   <td></td>
   <td></td>
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   <td>[[How_to_make_a_sprint_key|Make a sprint key]]</td>
   <td>[[How_to_make_a_sprint_key|Make a sprint key]]</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
   <td></td>
   <td></td>
   <td></td>
   <td></td>
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   <td>[[How_to_Make_a_Working_Keypad|Make a working keypad]]</td>
   <td>[[How_to_Make_a_Working_Keypad|Make a working keypad]]</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
   <td></td>
   <td></td>
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   <td>[[How_to_Shoot_Different_Kinds_of_RPGs|Make actors shoot different types of RPGs]]</td>
   <td>[[How_to_Shoot_Different_Kinds_of_RPGs|Make actors shoot different types of RPGs]]</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
   <td></td>
   <td></td>
   <td></td>
   <td></td>
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   <td>[[Make_actor_aim_vertical|Make an actor aim vertically at another]]</td>
   <td>[[Make_actor_aim_vertical|Make an actor aim vertically at another]]</td>
   <td>?</td>
   <td>*</td>
   <td></td>
   <td></td>
   <td></td>
   <td></td>
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   <td>[[How_to_Make_Controllable_Security_Cameras|Make controllable security cameras]]</td>
   <td>[[How_to_Make_Controllable_Security_Cameras|Make controllable security cameras]]</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
   <td></td>
   <td></td>
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   <td>[[How_to_Make_Models_Pitch|Make models pitch on sloped surfaces]]</td>
   <td>[[How_to_Make_Models_Pitch|Make models pitch on sloped surfaces]]</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
   <td>?</td>
   <td>*</td>
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   <td>[[Make_one_actor_face_another|Make one actor face another]]</td>
   <td>[[Make_one_actor_face_another|Make one actor face another]]</td>
   <td>?</td>
   <td>*</td>
   <td></td>
   <td></td>
   <td></td>
   <td></td>
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   <td>[[Make_Nightvision_light_rooms|Make the night vision goggles light up darkened areas]]</td>
   <td>[[Make_Nightvision_light_rooms|Make the night vision goggles light up darkened areas]]</td>
   <td>?</td>
   <td>*</td>
   <td></td>
   <td></td>
   <td></td>
   <td></td>
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   <td>[[How_to_Make_the_Player_Swim_Like_Modern_FPS|Make the player swim like in a modern FPS]]</td>
   <td>[[How_to_Make_the_Player_Swim_Like_Modern_FPS|Make the player swim like in a modern FPS]]</td>
   <td>?</td>
   <td>*</td>
   <td></td>
   <td></td>
   <td></td>
   <td></td>
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   <td>[[How_to_Make_the_Screen_Tilt_While_Using_Jetpack|Make the screen tilt while using jetpack]]</td>
   <td>[[How_to_Make_the_Screen_Tilt_While_Using_Jetpack|Make the screen tilt while using jetpack]]</td>
   <td>?</td>
   <td>*</td>
   <td></td>
   <td></td>
   <td></td>
   <td></td>
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   <td>[[Prevent_fall_damage_or_falling_death|Prevent damage/death from long falls]]</td>
   <td>[[Prevent_fall_damage_or_falling_death|Prevent damage/death from long falls]]</td>
   <td>?</td>
   <td>*</td>
   <td></td>
   <td></td>
   <td></td>
   <td></td>
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   <td>[[Eliminate_player_self-damage|Prevent players/actors from inflicting self-damage]]</td>
   <td>[[Eliminate_player_self-damage|Prevent players/actors from inflicting self-damage]]</td>
   <td>?</td>
   <td>*</td>
   <td></td>
   <td></td>
   <td></td>
   <td></td>

Revision as of 07:45, 5 March 2010