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- ...lor="blue"><code>SETUP</code></font>. This menu will be displayed. Choose "User Level Selection". Choose "Select User Level" and then press <font color="blue"><code>Enter</code></font> on your ...2 KB (308 words) - 06:09, 3 May 2009
- ...der to use the joystick properly with EDuke32, you must check the joystick check-box under the configuration tab of the Eduke32 pre-game setup. [[Category:EDuke32 end-user documentation]] ...2 KB (299 words) - 13:30, 16 November 2006
- ...ke Nukem-related SVN links|Other Duke Nukem-related SVN links]] section to check out a repository other than the HRP. [[Category:EDuke32 end-user documentation]] ...2 KB (309 words) - 14:21, 14 June 2022
- ...have played them unless it's a vanilla map or a classic "must play" plain user map (what constitutes such a map is somewhat subjective, of course). Instea ...] for really ancient bugs. (For certain bugs, it may also be worthwhile to check whether the original Duke3D 1.5 exhibits it, too). At this point, it also h ...10 KB (1,622 words) - 17:24, 15 February 2024
- | '''U''' || goto start of user defined art (3584) '''LENTER''' check nextwall pointer for the highlighted line<br> ...39 KB (5,770 words) - 04:48, 29 July 2023
- ===How do I run user maps?=== ...enu. The command line parameter -map <mapname> also may be used to execute user maps. ...40 KB (7,433 words) - 04:46, 26 October 2014
- | DZ-USER.CON v1.3D | DZ-USER.CON v1.4 ...16 KB (2,672 words) - 14:21, 14 June 2022
- |colspan="4"| loads the given user map |colspan="4"| sets auto corruption check interval if <seconds> given, otherwise as indicated ...23 KB (2,975 words) - 17:39, 28 January 2016
- ===USER.CON=== ...too many parameters for this primitive to list here, so take a look at the user.con file. ...54 KB (8,719 words) - 09:42, 21 March 2012