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	<id>https://wiki.eduke32.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=WheezyE</id>
	<title>EDukeWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.eduke32.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=WheezyE"/>
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	<updated>2026-04-23T19:08:47Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.0-alpha</generator>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Command_line_options&amp;diff=12404</id>
		<title>Command line options</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Command_line_options&amp;diff=12404"/>
		<updated>2016-12-06T07:56:57Z</updated>

		<summary type="html">&lt;p&gt;WheezyE: spacing error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Usage: eduke32 [files] [options]&amp;lt;br&amp;gt;&lt;br /&gt;
Example: eduke32 -q4 -a -m -tx -map nukeland.map&lt;br /&gt;
&lt;br /&gt;
Files can be *.grp/zip/con/def&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!Command!!Description!!Notes!!&lt;br /&gt;
|-&lt;br /&gt;
| -addon [0,1,2,3]&lt;br /&gt;
|Use one of the Megaton-edition packaged addons for duke3d &lt;br /&gt;
| 0 = none, 1 = Duke it out in D.C., 2 = Duke: Nuclear Winter, 3 = Duke Caribbean: Life&#039;s a Beach&lt;br /&gt;
|-&lt;br /&gt;
| -cfg [file.cfg]&lt;br /&gt;
|Use an alternate configuration file&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -clipmap [file.map]&lt;br /&gt;
|Load an additional clipping map for use with clipshape&lt;br /&gt;
|-&lt;br /&gt;
| -c#&lt;br /&gt;
|Use MP mode #, 1 = Dukematch, 2 = Co-op, 3 = Dukematch (no spawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -d [file.edm]&lt;br /&gt;
|Play a demo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -g [file.grp/.zip]&lt;br /&gt;
|Use an extra group file&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -h [file.def]&lt;br /&gt;
|Use an alternate def&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -j [dir]&lt;br /&gt;
|Adds a directory to EDuke32&#039;s search list&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -l#&lt;br /&gt;
|Warp to level #&lt;br /&gt;
|see -v&lt;br /&gt;
|-&lt;br /&gt;
| -map [file.map]&lt;br /&gt;
|Loads a map&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -mh [file.def]&lt;br /&gt;
|Include an additional def module&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -mx [file.con]&lt;br /&gt;
|Include an additional CON script module&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -m&lt;br /&gt;
|Disable monsters&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -nam&amp;lt;br&amp;gt;-ww2gi&lt;br /&gt;
|Run in [[NAM]] or [[WWII GI]] -compatible mode&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -server&lt;br /&gt;
|Start multiplayer server&lt;br /&gt;
|(see [[multiplayer]])&lt;br /&gt;
|-&lt;br /&gt;
| -r&lt;br /&gt;
|Record demo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -s#&lt;br /&gt;
|Set skill level (1-4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -setup&amp;lt;br&amp;gt;-nosetup&lt;br /&gt;
|Enables/disables startup window&lt;br /&gt;
|[only on Windows, SDL, and/or GTK2 environments]&lt;br /&gt;
|-&lt;br /&gt;
| -t#&lt;br /&gt;
|Set respawn mode: 1 = Monsters, 2 = Items, 3 = Inventory, x = All&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -usecwd&lt;br /&gt;
|Read game data and configuration file from working directory&lt;br /&gt;
|[non-Windows only]&lt;br /&gt;
|-&lt;br /&gt;
| -u#########&lt;br /&gt;
|User&#039;s favorite weapon order&lt;br /&gt;
|(default: 3425689071)&lt;br /&gt;
|-&lt;br /&gt;
| -v#&lt;br /&gt;
|Warp to volume #&lt;br /&gt;
|see -l&lt;br /&gt;
|-&lt;br /&gt;
| -x [game.con]&lt;br /&gt;
|Load custom CON script&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -#&lt;br /&gt;
|Load and run a game from slot # (0-9)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -?&amp;lt;br&amp;gt;--help&lt;br /&gt;
|Display this help message and exit&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -debughelp &lt;br /&gt;
|Display debug parameters message and exit&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -a&lt;br /&gt;
|Use fake player AI (fake multiplayer only)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -cachesize #&lt;br /&gt;
|Sets cache size, in Kb&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -fNUM&lt;br /&gt;
|Send fewer packets in multiplayer (1, 2, 4)&lt;br /&gt;
|(deprecated)&lt;br /&gt;
|-&lt;br /&gt;
| -game_dir [dir]&lt;br /&gt;
|Duke3d_w32 compatibility option&lt;br /&gt;
|see -j&lt;br /&gt;
|-&lt;br /&gt;
| -gamegrp   &lt;br /&gt;
|Selects which file to use as main grp&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -i#&lt;br /&gt;
|Use networking mode (1/0)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -name [name]&lt;br /&gt;
|Player name in multiplay&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -nD&lt;br /&gt;
|Dump default gamevars to gamevars.txt&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -noautoload&lt;br /&gt;
|Disable loading content from autoload dir&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -nologo&lt;br /&gt;
|Skip the logo anim&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -ns&amp;lt;br&amp;gt;-nm&lt;br /&gt;
|Disable sound or music&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -q#&lt;br /&gt;
|Fake multiplayer with # (2-8) players&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -rmnet&lt;br /&gt;
|Use network config file&lt;br /&gt;
|(OBSOLETE, see -net)&lt;br /&gt;
|-&lt;br /&gt;
| -stun&lt;br /&gt;
|Use UDP hole punching for multiplayer connections&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -w&lt;br /&gt;
|Show coordinates&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -z#&amp;lt;br&amp;gt;-condebug&lt;br /&gt;
|Enable line-by-line CON compile debugging at level #&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WheezyE</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Command_line_options&amp;diff=12403</id>
		<title>Command line options</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Command_line_options&amp;diff=12403"/>
		<updated>2016-12-06T07:55:27Z</updated>

		<summary type="html">&lt;p&gt;WheezyE: Added detail on the -g option: .zip files are counted as group files. (This is useful for loading mods for a gamegrp + mods for an expansion)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Usage: eduke32 [files] [options]&amp;lt;br&amp;gt;&lt;br /&gt;
Example: eduke32 -q4 -a -m -tx -map nukeland.map&lt;br /&gt;
&lt;br /&gt;
Files can be *.grp/zip/con/def&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!Command!!Description!!Notes!!&lt;br /&gt;
|-&lt;br /&gt;
| -addon [0,1,2,3]&lt;br /&gt;
|Use one of the Megaton-edition packaged addons for duke3d &lt;br /&gt;
| 0 = none, 1 = Duke it out in D.C., 2 = Duke: Nuclear Winter, 3 = Duke Caribbean: Life&#039;s a Beach&lt;br /&gt;
|-&lt;br /&gt;
| -cfg [file.cfg]&lt;br /&gt;
|Use an alternate configuration file&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -clipmap [file.map]&lt;br /&gt;
|Load an additional clipping map for use with clipshape&lt;br /&gt;
|-&lt;br /&gt;
| -c#&lt;br /&gt;
|Use MP mode #, 1 = Dukematch, 2 = Co-op, 3 = Dukematch (no spawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -d [file.edm]&lt;br /&gt;
|Play a demo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -g [file.grp / file.zip]&lt;br /&gt;
|Use an extra group file&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -h [file.def]&lt;br /&gt;
|Use an alternate def&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -j [dir]&lt;br /&gt;
|Adds a directory to EDuke32&#039;s search list&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -l#&lt;br /&gt;
|Warp to level #&lt;br /&gt;
|see -v&lt;br /&gt;
|-&lt;br /&gt;
| -map [file.map]&lt;br /&gt;
|Loads a map&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -mh [file.def]&lt;br /&gt;
|Include an additional def module&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -mx [file.con]&lt;br /&gt;
|Include an additional CON script module&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -m&lt;br /&gt;
|Disable monsters&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -nam&amp;lt;br&amp;gt;-ww2gi&lt;br /&gt;
|Run in [[NAM]] or [[WWII GI]] -compatible mode&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -server&lt;br /&gt;
|Start multiplayer server&lt;br /&gt;
|(see [[multiplayer]])&lt;br /&gt;
|-&lt;br /&gt;
| -r&lt;br /&gt;
|Record demo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -s#&lt;br /&gt;
|Set skill level (1-4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -setup&amp;lt;br&amp;gt;-nosetup&lt;br /&gt;
|Enables/disables startup window&lt;br /&gt;
|[only on Windows, SDL, and/or GTK2 environments]&lt;br /&gt;
|-&lt;br /&gt;
| -t#&lt;br /&gt;
|Set respawn mode: 1 = Monsters, 2 = Items, 3 = Inventory, x = All&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -usecwd&lt;br /&gt;
|Read game data and configuration file from working directory&lt;br /&gt;
|[non-Windows only]&lt;br /&gt;
|-&lt;br /&gt;
| -u#########&lt;br /&gt;
|User&#039;s favorite weapon order&lt;br /&gt;
|(default: 3425689071)&lt;br /&gt;
|-&lt;br /&gt;
| -v#&lt;br /&gt;
|Warp to volume #&lt;br /&gt;
|see -l&lt;br /&gt;
|-&lt;br /&gt;
| -x [game.con]&lt;br /&gt;
|Load custom CON script&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -#&lt;br /&gt;
|Load and run a game from slot # (0-9)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -?&amp;lt;br&amp;gt;--help&lt;br /&gt;
|Display this help message and exit&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -debughelp &lt;br /&gt;
|Display debug parameters message and exit&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -a&lt;br /&gt;
|Use fake player AI (fake multiplayer only)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -cachesize #&lt;br /&gt;
|Sets cache size, in Kb&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -fNUM&lt;br /&gt;
|Send fewer packets in multiplayer (1, 2, 4)&lt;br /&gt;
|(deprecated)&lt;br /&gt;
|-&lt;br /&gt;
| -game_dir [dir]&lt;br /&gt;
|Duke3d_w32 compatibility option&lt;br /&gt;
|see -j&lt;br /&gt;
|-&lt;br /&gt;
| -gamegrp   &lt;br /&gt;
|Selects which file to use as main grp&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -i#&lt;br /&gt;
|Use networking mode (1/0)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -name [name]&lt;br /&gt;
|Player name in multiplay&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -nD&lt;br /&gt;
|Dump default gamevars to gamevars.txt&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -noautoload&lt;br /&gt;
|Disable loading content from autoload dir&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -nologo&lt;br /&gt;
|Skip the logo anim&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -ns&amp;lt;br&amp;gt;-nm&lt;br /&gt;
|Disable sound or music&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -q#&lt;br /&gt;
|Fake multiplayer with # (2-8) players&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -rmnet&lt;br /&gt;
|Use network config file&lt;br /&gt;
|(OBSOLETE, see -net)&lt;br /&gt;
|-&lt;br /&gt;
| -stun&lt;br /&gt;
|Use UDP hole punching for multiplayer connections&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -w&lt;br /&gt;
|Show coordinates&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -z#&amp;lt;br&amp;gt;-condebug&lt;br /&gt;
|Enable line-by-line CON compile debugging at level #&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WheezyE</name></author>
	</entry>
</feed>