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	<id>https://wiki.eduke32.com/w/index.php?action=history&amp;feed=atom&amp;title=Decal_deletion_queue</id>
	<title>Decal deletion queue - Revision history</title>
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	<updated>2026-05-14T12:18:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Decal_deletion_queue&amp;diff=12582&amp;oldid=prev</id>
		<title>Hendricks266 at 06:08, 23 May 2018</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Decal_deletion_queue&amp;diff=12582&amp;oldid=prev"/>
		<updated>2018-05-23T06:08:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:08, 22 May 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The decal creation queue is an array that exists in memory containing a list of all [[sprite id]]s marked as safe to delete.  This is typically used with pools of blood, bullet holes, et cetera. The total number of active decals is defined by [[QSIZE]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The decal creation queue is an array that exists in memory containing a list of all [[sprite id]]s marked as safe to delete.  This is typically used with pools of blood, bullet holes, et cetera. The total number of active decals is defined by [[QSIZE]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bad things will happen if a sprite in the queue does not have a [[statnum]] that allows [[killit]] to actually delete sprites. See [[killit]] for more information.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Hendricks266</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Decal_deletion_queue&amp;diff=6424&amp;oldid=prev</id>
		<title>Mblackwell at 08:12, 9 December 2007</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Decal_deletion_queue&amp;diff=6424&amp;oldid=prev"/>
		<updated>2007-12-09T08:12:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:12, 9 December 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The decal creation queue is an array that exists in memory containing a list of all [[sprite id]]s marked as safe to delete.  This is typically used with pools of blood, bullet holes, et cetera. The total number of active &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decal &lt;/del&gt;is [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;qsize&lt;/del&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The decal creation queue is an array that exists in memory containing a list of all [[sprite id]]s marked as safe to delete.  This is typically used with pools of blood, bullet holes, et cetera. The total number of active &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decals &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defined by &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;QSIZE&lt;/ins&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Mblackwell</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Decal_deletion_queue&amp;diff=6417&amp;oldid=prev</id>
		<title>Hunter byte at 00:18, 9 December 2007</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Decal_deletion_queue&amp;diff=6417&amp;oldid=prev"/>
		<updated>2007-12-09T00:18:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:18, 8 December 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The decal creation queue is an array that exists in memory containing a list of all [[sprite id]]s marked as safe to delete.  This is typically used with pools of blood, bullet holes, et cetera.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The decal creation queue is an array that exists in memory containing a list of all [[sprite id]]s marked as safe to delete.  This is typically used with pools of blood, bullet holes, et cetera&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The total number of active decal is [[qsize]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Hunter byte</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Decal_deletion_queue&amp;diff=1897&amp;oldid=prev</id>
		<title>68.121.164.206 at 22:51, 22 December 2004</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Decal_deletion_queue&amp;diff=1897&amp;oldid=prev"/>
		<updated>2004-12-22T22:51:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The decal creation queue is an array that exists in memory containing a list of all [[sprite id]]s marked as safe to delete.  This is typically used with pools of blood, bullet holes, et cetera.&lt;/div&gt;</summary>
		<author><name>68.121.164.206</name></author>
	</entry>
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