<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.eduke32.com/w/index.php?action=history&amp;feed=atom&amp;title=WEAPONx_RELOADSOUND2</id>
	<title>WEAPONx RELOADSOUND2 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.eduke32.com/w/index.php?action=history&amp;feed=atom&amp;title=WEAPONx_RELOADSOUND2"/>
	<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=WEAPONx_RELOADSOUND2&amp;action=history"/>
	<updated>2026-04-14T17:07:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.0-alpha</generator>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=WEAPONx_RELOADSOUND2&amp;diff=11104&amp;oldid=prev</id>
		<title>Hendricks266: Created page with &quot;If WEAPON_RELOAD_TIMING is enabled in the WEAPONx_FLAGS bitfield, &#039;&#039;&#039;WEAPONx_RELOADSOUND2&#039;&#039;&#039; is the second sound to be played in the weapon&#039;s reload sequence. [[WEAPON...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=WEAPONx_RELOADSOUND2&amp;diff=11104&amp;oldid=prev"/>
		<updated>2012-08-13T04:02:39Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;If WEAPON_RELOAD_TIMING is enabled in the &lt;a href=&quot;/wiki/WEAPONx_FLAGS&quot; title=&quot;WEAPONx FLAGS&quot;&gt;WEAPONx_FLAGS&lt;/a&gt; &lt;a href=&quot;/wiki/Bitfield&quot; title=&quot;Bitfield&quot;&gt;bitfield&lt;/a&gt;, &amp;#039;&amp;#039;&amp;#039;WEAPONx_RELOADSOUND2&amp;#039;&amp;#039;&amp;#039; is the second sound to be played in the weapon&amp;#039;s reload sequence. [[WEAPON...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;If WEAPON_RELOAD_TIMING is enabled in the [[WEAPONx_FLAGS]] [[bitfield]], &amp;#039;&amp;#039;&amp;#039;WEAPONx_RELOADSOUND2&amp;#039;&amp;#039;&amp;#039; is the second sound to be played in the weapon&amp;#039;s reload sequence. [[WEAPONx_RELOADSOUND1]] is the first.&lt;br /&gt;
&lt;br /&gt;
All weapons have this value set to INSERT_CLIP by default but only [[WEAPON]] 1 (the pistol) utilizes it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pre-defined gamevars]]&lt;/div&gt;</summary>
		<author><name>Hendricks266</name></author>
	</entry>
</feed>