https://wiki.eduke32.com/w/index.php?title=Andvar&feed=atom&action=historyAndvar - Revision history2024-03-29T06:05:46ZRevision history for this page on the wikiMediaWiki 1.42.0-alphahttps://wiki.eduke32.com/w/index.php?title=Andvar&diff=9351&oldid=prevHendricks266: Redirected page to Gamevar operators2011-02-25T03:14:44Z<p>Redirected page to <a href="/wiki/Gamevar_operators" title="Gamevar operators">Gamevar operators</a></p>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">'''andvar''' <gamevar> <value></del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">#REDIRECT </ins>[[gamevar <ins style="font-weight: bold; text-decoration: none;">operators</ins>]]</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">This function gives the result of an AND function of the </del>[[gamevar]] <del style="font-weight: bold; text-decoration: none;"><gamevar> with <value>. The result goes into <gamevar>. The function checks the bits of the two values being compared and the bits in the result are set only if they were set in both of the values being operated on. See [[andvarvar]].</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:EDuke commands]]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:EDuke commands]]</div></td></tr>
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</table>Hendricks266https://wiki.eduke32.com/w/index.php?title=Andvar&diff=7920&oldid=prevOne at 18:50, 4 May 20092009-05-04T18:50:45Z<p></p>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>andvar <gamevar> <value></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">'''</ins>andvar<ins style="font-weight: bold; text-decoration: none;">''' </ins><gamevar> <value></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>This function gives the result of an AND function of the [[gamevar]] <gamevar> with <value>. The result goes into <gamevar>. The function checks the bits of the two values being compared and the bits in the result are set only if they were set in both of the values being operated on. See [[andvarvar]].</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>This function gives the result of an AND function of the [[gamevar]] <gamevar> with <value>. The result goes into <gamevar>. The function checks the bits of the two values being compared and the bits in the result are set only if they were set in both of the values being operated on. See [[andvarvar]].</div></td></tr>
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</table>Onehttps://wiki.eduke32.com/w/index.php?title=Andvar&diff=7645&oldid=prev67.208.52.209 at 03:57, 21 January 20092009-01-21T03:57:24Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>This function gives the result of an AND function of the [[gamevar]] <gamevar> with <value>. The function checks the bits of the two values being compared and the bits in the result are set only if they were set in both of the values being operated on. See [[andvarvar]].</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>This function gives the result of an AND function of the [[gamevar]] <gamevar> with <value<ins style="font-weight: bold; text-decoration: none;">>. The result goes into <gamevar</ins>>. The function checks the bits of the two values being compared and the bits in the result are set only if they were set in both of the values being operated on. See [[andvarvar]].</div></td></tr>
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</table>67.208.52.209https://wiki.eduke32.com/w/index.php?title=Andvar&diff=3383&oldid=prevTX at 15:31, 24 September 20052005-09-24T15:31:46Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>This function gives the result of an AND function of the [[gamevar]] <gamevar> with <value>. The function checks the bits of the two values being compared and the bits in the result are set only if they were set in both of the values being operated on. See [[andvarvar]].</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>This function gives the result of an AND function of the [[gamevar]] <gamevar> with <value>. The function checks the bits of the two values being compared and the bits in the result are set only if they were set in both of the values being operated on. See [[andvarvar]].</div></td></tr>
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</table>TXhttps://wiki.eduke32.com/w/index.php?title=Andvar&diff=2013&oldid=prevTX at 06:25, 28 December 20042004-12-28T06:25:13Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>This function gives the result of an AND function of the [[gamevar]] <gamevar> with <value>. The function checks the bits of the two values being compared and the bits in the result are set only if they were set in both of the values being operated on.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>This function gives the result of an AND function of the [[gamevar]] <gamevar> with <value>. The function checks the bits of the two values being compared and the bits in the result are set only if they were set in both of the values being operated on<ins style="font-weight: bold; text-decoration: none;">. See [[andvarvar]]</ins>.</div></td></tr>
</table>TXhttps://wiki.eduke32.com/w/index.php?title=Andvar&diff=209&oldid=prevTX at 04:42, 24 December 20042004-12-24T04:42:37Z<p></p>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>This function gives the result of an AND function of the <del style="font-weight: bold; text-decoration: none;">variable </del><gamevar> with <value>. The function checks the bits of the two values being compared and the bits in the result are set only if they were set in both of the values being operated on.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>This function gives the result of an AND function of the <ins style="font-weight: bold; text-decoration: none;">[[gamevar]] </ins><gamevar> with <value>. The function checks the bits of the two values being compared and the bits in the result are set only if they were set in both of the values being operated on.</div></td></tr>
</table>TXhttps://wiki.eduke32.com/w/index.php?title=Andvar&diff=96&oldid=prevBlasterDRP at 04:41, 24 December 20042004-12-24T04:41:05Z<p></p>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>andvar <<del style="font-weight: bold; text-decoration: none;">name1</del>> <value></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>andvar <<ins style="font-weight: bold; text-decoration: none;">gamevar</ins>> <value></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>This function gives the result of an AND function of the variable <<del style="font-weight: bold; text-decoration: none;">name1</del>> with <value>. The function checks the bits of the two values being compared and the bits in the result are set only if they were set in both of the values being operated on.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>This function gives the result of an AND function of the variable <<ins style="font-weight: bold; text-decoration: none;">gamevar</ins>> with <value>. The function checks the bits of the two values being compared and the bits in the result are set only if they were set in both of the values being operated on.</div></td></tr>
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</table>BlasterDRPhttps://wiki.eduke32.com/w/index.php?title=Andvar&diff=92&oldid=prevBlasterDRP at 04:39, 24 December 20042004-12-24T04:39:47Z<p></p>
<p><b>New page</b></p><div>andvar <name1> <value><br />
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This function gives the result of an AND function of the variable <name1> with <value>. The function checks the bits of the two values being compared and the bits in the result are set only if they were set in both of the values being operated on.</div>BlasterDRP