Blendtable (DEF): Difference between revisions

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'''blendtable''' <blendtable> { [...] }
'''blendtable''' <blendtable> { [...] }
Loads a blend table from a raw image file.
The image file MUST contain a 256 color table of its own. Each pixel will have their matching color in the table converted in the blend table.
A single image file may contain multiple base palettes, and '''offset''' can used to locate it.
The first ID is reserved to the 33% transparency.


See also [[numalphatables (DEF)|numalphatables]].
See also [[numalphatables (DEF)|numalphatables]].

Revision as of 02:32, 22 February 2020

blendtable <blendtable> { [...] }

Loads a blend table from a raw image file.

The image file MUST contain a 256 color table of its own. Each pixel will have their matching color in the table converted in the blend table.

A single image file may contain multiple base palettes, and offset can used to locate it.

The first ID is reserved to the 33% transparency.

See also numalphatables.

Tokens

raw

file
offset

glblend

forward
reverse
both
src
sfactor
top
dst
dfactor
bottom
alpha
ZERO
ONE
SRC_COLOR
ONE_MINUS_SRC_COLOR
SRC_ALPHA
ONE_MINUS_SRC_ALPHA
DST_ALPHA
ONE_MINUS_DST_ALPHA
DST_COLOR
ONE_MINUS_DST_COLOR

copy undef