Building EDuke32 on Linux: Difference between revisions

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'''Step #2 - Create two folders on your desktop.'''  
'''Step #2 - Create two folders on your desktop.'''  


I chose to create a "duke3d" and "build" folders. Why these names? Well,  
I chose to create "duke3d" and "build" folders. Why these names? Well, when you build the required EDuke32 files from the "duke3d" folder it looks to the "build" folder for required information.





Revision as of 01:21, 7 January 2007

Building EDuke32 on Fedora Core 6

Note: You need an acutal copy of Duke Nukem 3D. The shareware vesion can be fond here.[1]


Step #1 - You need to aquire the source packages for EDuke32. You need both the eduke32 source and txbuild source files. Download them to your desktop from here. [2]


Step #2 - Create two folders on your desktop.

I chose to create "duke3d" and "build" folders. Why these names? Well, when you build the required EDuke32 files from the "duke3d" folder it looks to the "build" folder for required information.


Step #3 - Preapre Fedora Core 6 for the build process

Fedora needs some packages intalled before you can properly build the required files. So, what files do you need? Here's the list.

nasm

libstdc++


Step #4 - Building the EDuke32 files.

In a terminal window move to the duke3d folder you created ealier. In that folder all you should have to type is "make".


Step #5 - Confirm the files that were created.

Six files should have been created:

mapster32.map

mapster32.sym

mapster32 (executable)

eduke32.map

eduke32.sym

eduke32 (exectuable)