Category:All commands: Difference between revisions

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Line 187: Line 187:
*[[ifdead]]
*[[ifdead]]
*[[ifactornotstayput]]
*[[ifactornotstayput]]
====Commands====
===Commands===
*[[fall]]
*[[fall]]
*[[insertspriteq]]
*[[insertspriteq]]
Line 195: Line 195:
*[[clipmove]]
*[[clipmove]]
*[[clipmovenoslide]]
*[[clipmovenoslide]]
===Measurements===
===Measurements===
*[[dist]]
*[[dist]]

Revision as of 19:01, 9 January 2013

EDuke32 Scripting

Preprocessor

Meta-Settings

If

Global Settings

Block Delimiting

Object-Oriented

Procedural

Subroutines

Flow Control

If Components

Switch

Termination

Jump

Loops

Game Variables

Gamevar Operators

Gamevar Conditions

Math Operations

Array Operations

Data Saving

Structure Access

Actors

Structures

If

Commands

Measurements

Surroundings

Commands

If

Mapping Features

Player Interaction

Spawning

Materials

Projectiles

Player

Commands

If

Sectors

Operating

Manipulation

Analysis

Discovery

Searching

Sorting

Audio

Sounds

Music

Quotes

Screen

Screen Manipulation

Player Actions

Screen Drawing

Math

Time Access

Game-Changing

Game Saving

Hub Maps

Debug

Deprecated

Screen Drawing

Single-Use Structure Access

Subcategories

This category has the following 14 subcategories, out of 14 total.

E

G

I

P

S