Debris: Difference between revisions

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Spawns the hard-coded debris.  <tilenum> can be SCRAP1 through SCRAP6.
Spawns the hard-coded debris.  <tilenum> can be SCRAP1 through SCRAP6.
[[Category:Duke3D 1.3/1.5 commands]]

Revision as of 00:51, 24 September 2005

debris <tilenum> <amount>

Spawns the hard-coded debris. <tilenum> can be SCRAP1 through SCRAP6.