Debris: Difference between revisions
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Spawns the hard-coded debris. <tilenum> can be SCRAP1 through SCRAP6. | Spawns the hard-coded debris. <tilenum> can be SCRAP1 through SCRAP6. | ||
== Notes == | |||
If [[spritepal]] is used right before this command, it will change the scrap's palette. | |||
[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:Sprite manipulation]] | [[Category:Sprite manipulation]] |
Revision as of 21:11, 4 June 2008
debris <tilenum> <amount>
Spawns the hard-coded debris. <tilenum> can be SCRAP1 through SCRAP6.
Notes
If spritepal is used right before this command, it will change the scrap's palette.