EVENT ENDLEVELSCREEN: Difference between revisions

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Created page with "EVENT_ENDLEVELSCREEN is a Game Event. Triggered when a level ends. Set RETURN to -1 to disable the bonus and deathmatch score screens after a level end..."
 
Warning regarding the level and volume number
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EVENT_ENDLEVELSCREEN is a [[EDuke32 event list|Game Event]].
EVENT_ENDLEVELSCREEN is a [[EDuke32 event list|Misc Event]].


Triggered when a level ends. Set RETURN to -1 to disable the bonus and deathmatch score screens after a level ends.
Triggered when a level ends. Set RETURN to -1 to disable the bonus and deathmatch score screens after a level ends.
The values [[volume_number|ud.volume_number]] as well as [[level_number|ud.level_number]] will already be updated to the next map by the time this event occurs. This means that [[savemapstate]] will NOT work properly from inside this event!


[[Category:Events]]
[[Category:Events]]

Revision as of 02:37, 20 September 2020

EVENT_ENDLEVELSCREEN is a Misc Event.

Triggered when a level ends. Set RETURN to -1 to disable the bonus and deathmatch score screens after a level ends.

The values ud.volume_number as well as ud.level_number will already be updated to the next map by the time this event occurs. This means that savemapstate will NOT work properly from inside this event!