EVENT ENDLEVELSCREEN: Difference between revisions
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Created page with "EVENT_ENDLEVELSCREEN is a Game Event. Triggered when a level ends. Set RETURN to -1 to disable the bonus and deathmatch score screens after a level end..." |
Doom64hunter (talk | contribs) Warning regarding the level and volume number |
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EVENT_ENDLEVELSCREEN is a [[EDuke32 event list| | EVENT_ENDLEVELSCREEN is a [[EDuke32 event list|Misc Event]]. | ||
Triggered when a level ends. Set RETURN to -1 to disable the bonus and deathmatch score screens after a level ends. | Triggered when a level ends. Set RETURN to -1 to disable the bonus and deathmatch score screens after a level ends. | ||
The values [[volume_number|ud.volume_number]] as well as [[level_number|ud.level_number]] will already be updated to the next map by the time this event occurs. This means that [[savemapstate]] will NOT work properly from inside this event! | |||
[[Category:Events]] | [[Category:Events]] |
Revision as of 02:37, 20 September 2020
EVENT_ENDLEVELSCREEN is a Misc Event.
Triggered when a level ends. Set RETURN to -1 to disable the bonus and deathmatch score screens after a level ends.
The values ud.volume_number as well as ud.level_number will already be updated to the next map by the time this event occurs. This means that savemapstate will NOT work properly from inside this event!