EVENT INVENTORYRIGHT: Difference between revisions
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This event is called when the player | EVENT_INVENTORYRIGHT is a [[EDuke32_event_list|Game Event]]. | ||
This [[event]] is called when the player moves to the right in his inventory ( default key is "]" ). See also [[EVENT_INVENTORYLEFT]] and [[EVENT_INVENTORY]]. | |||
Gamevar [[RETURN]] holds the value of the item being selected. | |||
:'''0''' - None | |||
:'''1''' - Portable Medkit | |||
:'''2''' - Steroids | |||
:'''3''' - Holoduke | |||
:'''4''' - Jetpack | |||
:'''5''' - Nightvision Googles | |||
:'''6''' - Scuba Gear | |||
:'''7''' - Boot | |||
Setting gamevar [[RETURN]] to a certain value will force that item to be selected. | |||
[[Category:Events]] |
Revision as of 16:47, 26 October 2014
EVENT_INVENTORYRIGHT is a Game Event.
This event is called when the player moves to the right in his inventory ( default key is "]" ). See also EVENT_INVENTORYLEFT and EVENT_INVENTORY.
Gamevar RETURN holds the value of the item being selected.
- 0 - None
- 1 - Portable Medkit
- 2 - Steroids
- 3 - Holoduke
- 4 - Jetpack
- 5 - Nightvision Googles
- 6 - Scuba Gear
- 7 - Boot
Setting gamevar RETURN to a certain value will force that item to be selected.