EVENT UPDATESCREENAREA

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Event ID player# THISACTOR RETURN
EVENT_UPDATESCREENAREA screenpeek player->i 4 values

EVENT_UPDATESCREENAREA is a Misc Event.

This event is triggered whenever the visible game area is updated. Use this event to change the size of the game view, similar to when you press + or -

The struct members ud.return[0] to ud.return[3] hereby store x1, y1, x2 and y2 in sequence. Alter these in order to resize the screen area.

See also struct members screenarea_x1, screenarea_y1, screenarea_x2, screenarea_y2, which are aliases for ud.return.

Return Values

userdef.return 0 (alias RETURN)
Alias screenarea_x1. This value describes the leftmost boundary (x-axis) of the screen.
userdef.return 1
Alias screenarea_y1. This value describes the topmost boundary (y-axis) of the screen.
userdef.return 2
Alias screenarea_x2. This value describes the rightmost boundary (x-axis) of the screen.
userdef.return 3
Alias screenarea_y2. This value describes the bottom boundary (y-axis) of the screen.