Endofgame: Difference between revisions

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'''endofgame''' <number>
'''endofgame''' <number><br>
'''endoflevel''' <number>
'''endoflevel''' <number>



Latest revision as of 03:55, 3 June 2013

endofgame <number>
endoflevel <number>

Triggers the end of the episode after <number> time units. One time unit is 1/15 of a second. The default <number> is 52.

endoflevel was originally renamed to endofgame after version v1.1 of Duke Nukem 3D to more accurately reflect its function. EDuke32 supports both for compatibility.