Eqspawnvar: Difference between revisions

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[[Spawn]]s [[actor]] referenced by [[gamevar]] and inserts it into the [[decal deletion queue]].  [[Gamevar]] RETURN is set to [[actor]]'s [[sprite id]]. See [[qspawn]], [[qspawnvar]], [[eqspawn]] and [[insertspriteq]].
[[Spawn]]s [[actor]] referenced by [[gamevar]] and inserts it into the [[decal deletion queue]].  [[Gamevar]] RETURN is set to [[actor]]'s [[sprite id]]. See [[qspawn]], [[qspawnvar]], [[eqspawn]] and [[insertspriteq]].
[[Category:EDuke32 specific commands]]
[[Category:Sprite manipulation]]

Revision as of 08:38, 24 September 2005

eqspawnvar <gamevar>

Spawns actor referenced by gamevar and inserts it into the decal deletion queue. Gamevar RETURN is set to actor's sprite id. See qspawn, qspawnvar, eqspawn and insertspriteq.