Eqspawnvar: Difference between revisions

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eqspawnvar <gamevar>
#REDIRECT [[spawn]]


[[Spawn]]s an [[actor]] referenced by <gamevar> and inserts it into the [[decal deletion queue]].  [[Gamevar]] RETURN is set to [[actor]]'s [[sprite id]]. See [[spawn]], [[espawn]], [[qspawn]], [[eqspawn]], [[espawnvar]], [[qspawnvar]], and [[insertspriteq]]. <!--[[spawnvar]]-->
[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Sprite manipulation]]
[[Category:Sprite manipulation]]

Latest revision as of 19:02, 24 February 2011

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