Eshoot: Difference between revisions

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eshoot <projectilenumber>
eshoot <projectilenumber>


Works just like [[shoot]], but returns the [[sprite id]] of the projectile into the RETURN [[gamevar]].
Works just like [[shoot]], but returns the [[sprite id]] of the projectile into the RETURN [[gamevar]].  See [[eshootvar]].

Revision as of 16:51, 22 December 2004

eshoot <projectilenumber>

Works just like shoot, but returns the sprite id of the projectile into the RETURN gamevar. See eshootvar.