Extra: Difference between revisions

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Extra is available for [[hittype]], [[sprite]], and [[Members of the wall structure|wall]] structs.
Extra is available for [[sector]], [[hittype]], [[sprite]], and [[Members of the wall structure|wall]] structs.


For sprite and hittype, '''Extra''' is the actor-in-question's health value.
For [[sprite|sprites]], '''extra''' is the actor-in-question's health value.  The '''extra''' member of the [[hittype]] struct controls how much damage will be processed for a sprite during the next tic of the game.

Revision as of 19:06, 31 January 2006

Extra is available for sector, hittype, sprite, and wall structs.

For sprites, extra is the actor-in-question's health value. The extra member of the hittype struct controls how much damage will be processed for a sprite during the next tic of the game.