Full list of structure members: Difference between revisions

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{{EDuke32 Intro}}
{{EDuke32 Intro}}


Member functions are internal properties that may be accessed through CONs in EDuke. They may be called within [[actor]]s, players, or [[events]]. Every entity in the game uses these to varying effects.  
Member functions are internal properties that may be accessed through CONs in EDuke. They may be called within [[actor]]s, [[state]]s, or [[events]]. Every entity in the game uses these to varying effects.  





Revision as of 15:31, 28 March 2011

EDuke32 Scripting

Member functions are internal properties that may be accessed through CONs in EDuke. They may be called within actors, states, or events. Every entity in the game uses these to varying effects.


Members of the sprite and hittype structures


Members of the projectile structure


Members of the player structure


Members of the tsprite structure


Members of the sector structure


Members of the wall structure


Members of the userdef structure


Members of the input structure