Globalsound: Difference between revisions
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Play sound that can be heard everywhere in the map. The <sound> value is the name or number of the sound to play (not the filename of the sound). See [[globalsoundvar]]. | Play sound that can be heard everywhere in the map. The <sound> value is the name or number of the sound to play (not the filename of the sound). See [[globalsoundvar]]. | ||
[[Category:Duke3D 1.3/1.5 commands]] |
Revision as of 00:55, 24 September 2005
globalsound <sound>
Play sound that can be heard everywhere in the map. The <sound> value is the name or number of the sound to play (not the filename of the sound). See globalsoundvar.