Globalsound: Difference between revisions

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Play sound that can be heard everywhere in the map. The <sound> value is the name or number of the sound to play (not the filename of the sound).  See [[globalsoundvar]].
Play sound that can be heard everywhere in the map. The <sound> value is the name or number of the sound to play (not the filename of the sound).  See [[globalsoundvar]].
[[Category:Duke3D 1.3/1.5 commands]]

Revision as of 00:55, 24 September 2005

globalsound <sound>

Play sound that can be heard everywhere in the map. The <sound> value is the name or number of the sound to play (not the filename of the sound). See globalsoundvar.