Globalsound: Difference between revisions

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[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Sound manipulation]]

Revision as of 09:05, 24 September 2005

globalsound <sound>

Play sound that can be heard everywhere in the map. The <sound> value is the name or number of the sound to play (not the filename of the sound). See globalsoundvar.