Httempang: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
New page: httempang holds the number of the sprite's previous pal (if the sprite is not a player). The sprite's pal is set to this number when the getlastpal command is used. Note that the pre...
 
No edit summary
Line 1: Line 1:
httempang holds the number of the sprite's previous pal (if the sprite is not a player).  The sprite's pal is set to this number when the [[getlastpal]] command is used.  Note that the previous pal is stored only when the [[spritepal]] command is used.
httempang holds the number of the sprite's previous pal (if the sprite is not a player).  The sprite's pal is set to this number when the [[getlastpal]] command is used.  Note that the previous pal is stored in httempang only when the [[spritepal]] command is used.
 
Given the name of this member, it seems likely that it was originally intended to store an angle.

Revision as of 01:18, 15 August 2008

httempang holds the number of the sprite's previous pal (if the sprite is not a player). The sprite's pal is set to this number when the getlastpal command is used. Note that the previous pal is stored in httempang only when the spritepal command is used.

Given the name of this member, it seems likely that it was originally intended to store an angle.