Ifspawnedby

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Revision as of 09:02, 8 August 2008 by 189.32.93.140 (talk)
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ifspawnedby <actor> { do something } else { do something else }

If condition returning true if the current actor was spawned by <actor>. If the actor wasn't spawned by any actor and was loaded by the map, the value takes his own tile number.