Ldist: Difference between revisions

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m correction: arguments need not be actors
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Calculates the 2D distance between two sprites, that is only x and y values are taken into account.
Calculates the 2D distance between two sprites, that is only x and y values are taken into account.
See [[dist]].


[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Sprite manipulation]]
[[Category:Sprite manipulation]]

Revision as of 20:04, 7 January 2011

ldist <distance> <sprite1> <sprite2>

Calculates the 2D distance between two sprites, that is only x and y values are taken into account.

See dist.