Lockplayer: Difference between revisions

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26->30; refer to "Tic"
 
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'''lockplayer''' <gamevar>
'''lockplayer''' <gamevar>


Stops player movement (except the ability to look up/down with the mouse) for the amount of time denoted by the [[gamevar]] <gamevar>. Each unit is 1/26 of a second.
Stops player movement (except the ability to look up/down with the mouse) for the amount of time denoted by the [[gamevar]] <gamevar>. Each unit is 1/30 of a second (see [[Tic]]).


Caution:  If this command is used while the player is under water (in a lotag 2 sector), the player will not be able to surface.
Caution:  If this command is used while the player is under water (in a lotag 2 sector), the player will not be able to surface.

Latest revision as of 12:06, 25 July 2012

lockplayer <gamevar>

Stops player movement (except the ability to look up/down with the mouse) for the amount of time denoted by the gamevar <gamevar>. Each unit is 1/30 of a second (see Tic).

Caution: If this command is used while the player is under water (in a lotag 2 sector), the player will not be able to surface.