Multiplayer: Difference between revisions

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Changed code formatting
m Added Duke Nukem Red Alert server and a status table.
Line 21: Line 21:
<th>Max Players</th>
<th>Max Players</th>
<th>IP:Port</th>
<th>IP:Port</th>
<th>Status</th>
<th>IRC Server/Channel</th>
<th>IRC Server/Channel</th>
</tr>
</tr>


<tr>
<tr>
<td>[[EDuke32|EDuke32]]</td>  
<td>[http://www.moddb.com/games/duke-nukem-red-alert/ Duke Nukem Red Alert]</td>
<td>8</td>  
<td>8</td>  
<td>123.456.78.90:23513</td>
<td>124.198.169.51:23513</td>
<td>irc://irc.freenode.net/eduke32</td>
<td>Currently offline</td>
</tr>
 
<tr>
<td>[[last_pissed_time|last_pissed_time]]</td>
<td>8</td>
<td>123.456.7.890:23513</td>
<td>N/A</td>
</tr>
 
<tr>
<td>[[fraggedself|fraggedself]]</td>
<td>4</td>
<td>123.456.7.890:23513</td>
<td>N/A</td>
<td>N/A</td>
</tr>
</tr>


</table>
</table>

Revision as of 23:34, 27 July 2010

To start a multiplayer server

Type command :

eduke32 -server

By default servers listen on port UDP 23513

Clients will then connect with :

eduke32 -connect [server IP]

Note : you will probably have to change the default console key in keyboard options to something else because "pause" just pauses the game and does not open console.


We can list servers here in future when Server/Client is more stable. :)

/!\ Invalid IP format, need to be fixed!

Server Name Max Players IP:Port Status IRC Server/Channel
Duke Nukem Red Alert 8 124.198.169.51:23513 Currently offline N/A