Myos: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 22: Line 22:
</pre>
</pre>


[[Category:EDuke32 specific commands]]
[[Category:EDuke commands]]
[[Category:Screen drawing commands]]
[[Category:Screen drawing commands]]

Revision as of 01:50, 24 September 2005

myos <x> <y> <tilenum> <shade> <orientation>

Displays tiles onscreen. This is an older, more limited version of rotatesprite. The images are displayed at 320x200 resolution (the same as the default weapons).

<x> and <y> are on-screen coordinates.

<tilenum> is the tile number.

<shade> is 0 normally but can be any standard shade up to 31 or 63.

<orientation> translucency, masking, etc...

Example code:

setvar x 30
setvar y 30
setvar tilenum 3350
setvar shade 0
setvar orientation 1 // transparency
myos x y tilenum shade orientation