Overhead on

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Revision as of 08:29, 6 May 2007 by Jblade (talk | contribs) (New page: Set to zero when the player doesn't have the overhead map up, set to one when he has the basic map up, and set to two when he has the full map on screen. [[Category:Userdef structure memb...)
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Set to zero when the player doesn't have the overhead map up, set to one when he has the basic map up, and set to two when he has the full map on screen.