PROJ VEL

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Revision as of 08:51, 21 April 2008 by 189.32.72.201 (talk)
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PROJ_VEL is a defineprojectile property used to set the velocity of a projectile.

Syntax is:

defineprojectile <tile number> PROJ_VEL <number>

Where <number> is the speed of the projectile. Values over 1000 are not encouraged. Use PROJ_VEL_MULT to go at higher speeds.

For reference:

  • RPG speed: 644
  • Devastator speed: 644
  • Cycloid Emperor rocket speed: 772
  • Shrinker speed: 768
  • Freeze Blast speed: 644
  • Laser speed: 840
  • Spit speed: 292
  • Mental Blast speed: 348