Palfrom

From EDukeWiki
Revision as of 08:20, 20 September 2020 by Doom64hunter (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

palfrom <intensity> <red> <green> <blue>

This command is used to flash the screen a given color. It modifies the pals and pals_time members of the player structure.

Parameters

<intensity> is a number from 0-255, denoting how opaque the color is. 0 is fully transparent, and 63 is fully opaque. Any number above 63 prolongs the duration of full opaqueness.
<red> is a number from 0-63, denoting how red the color is. 0 is no red, 63 is full red.
<green> is a number from 0-63, denoting how green the color is. 0 is no green, 63 is full green.
<blue> is a number from 0-63, denoting how blue the color is. 0 is no blue, 63 is full blue.

Examples

palfrom <intensity> 64 // Red
palfrom <intensity> 0 64 // Green
palfrom <intensity> 0 0 64 // Blue
palfrom <intensity> 32 16 // Brown
palfrom <intensity> 64 32 // Orange
palfrom <intensity> 64 64 // Yellow
palfrom <intensity> 64 0 64 // Purple
palfrom <intensity> 0 64 64 // Aqua
palfrom <intensity> 32 32 32 // Gray
palfrom <intensity> 64 64 64 // White