Pitch

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pitch contains the value of pitch rotation (about the Y-axis) for the actor's model. The rotation center can be offset from the model center by settings the mdxoff, mdyoff and mdzoff members to non-zero values.

pitch is a member of the spriteext structure.

The value is an angle expressed in Build units. -512 looks up while 512 looks down.

See the model rotation guide for further explanation about the usage of this command.