Polymer Deficiencies: Difference between revisions

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*certain major optimizations remain to be done
*certain major optimizations remain to be done
*limited to one skybox
*implement new sky support; would solve:
**limited to one skybox
**level geometry is displayed through skyboxes when it should not
**[[showview]] command does not work
*no voxel support
*no voxel support
*[[showview]] command does not work
*doesn't save known good geometry in savegames for use as a fallback when map effects become corrupt, revealing errors that otherwise would be avoided
*doesn't save known good geometry in savegames for use as a fallback when map effects become corrupt, revealing errors that otherwise would be avoided
*not hooked up to [[User:TX|TX]]'s Sector Effector-based [[ROR]] (which remains useful for retrofitting existing maps)
*not hooked up to [[User:TX|TX]]'s Sector Effector-based [[ROR]] (which remains useful for retrofitting existing maps)
*level geometry is displayed through skyboxes when it should not

Revision as of 16:29, 21 October 2012

This is a list of problems in the Polymer renderer that need to be fixed.

  • certain major optimizations remain to be done
  • implement new sky support; would solve:
    • limited to one skybox
    • level geometry is displayed through skyboxes when it should not
    • showview command does not work
  • no voxel support
  • doesn't save known good geometry in savegames for use as a fallback when map effects become corrupt, revealing errors that otherwise would be avoided
  • not hooked up to TX's Sector Effector-based ROR (which remains useful for retrofitting existing maps)