Polymer Deficiencies: Difference between revisions

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This is a list of problems in the Polymer renderer that need to be fixed.
This is a list of problems in the Polymer renderer that need to be fixed.


*certain major optimizations remain to be done
*certain major optimizations remain to be done (the sole issue is lack of time)
*implement new sky support; would solve:
*implement new sky support; would solve:
**limited to one skybox
**limited to one skybox

Revision as of 16:47, 3 December 2012

This is a list of problems in the Polymer renderer that need to be fixed.

  • certain major optimizations remain to be done (the sole issue is lack of time)
  • implement new sky support; would solve:
    • limited to one skybox
    • level geometry is displayed through skyboxes when it should not
    • showview command does not work
  • no voxel support
  • doesn't save known good geometry in savegames for use as a fallback when map effects become corrupt, revealing errors that otherwise would be avoided
  • not hooked up to TX's Sector Effector-based ROR (which remains useful for retrofitting existing maps)