Qspawnvar: Difference between revisions

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qspawnvar <gamevar>
#REDIRECT [[spawn]]
 
[[Spawn]]s an [[actor]] referenced by <gamevar> and inserts it into the [[decal deletion queue]].  See [[qspawn]], [[eqspawn]], [[eqspawnvar]] and [[insertspriteq]].


[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Sprite manipulation]]
[[Category:Sprite manipulation]]

Latest revision as of 19:02, 24 February 2011

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