Sector Effector Reference Guide

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Build/Mapster32 Map Editing


Sector Effector Lotag Listing

Tag number Name Associated sector tag Description
0 Rotating Sector 30 (optional) See Category:Editing Moving Sectors#Rotating Sectors (Gears)
1 Pivot Sprite for SE 0 30 (optional) See Category:Editing Moving Sectors#Rotating Sectors (Gears)
2 Earthquake N/A
3 Random Lights After Shot Out N/A See [[:Category:Editing_Lighting_Effects#Making Lights Blink When Shot
4 Random Lights N/A Category:Editing_Lighting_Effects#Making Lights Blink
6 Subway
7 Teleporter N/A See Category:Editing_Teleporters
8 Up Open Door Lights 20, 21, 22, 23, 25 or 26 See Category:Editing_Lighting_Effects#Open Door & Room Lights Up
9 Down Open Door Lights 20, 21, 22, 23, 25 or 26 See Category:Editing_Lighting_Effects#Open Door & Room Lights Up
10 Door Auto Close 20, 21, 22, 23, 25 or 26 Hitag = delay
11 Rotate Sector Door 23 Hinge for the swinging door. See Swinging Doors.
12 Light Switch N/A See Category:Editing_Lighting_Effects#Light Switches.
13 - C-9 Explosive
14 - Subway Car
15 - Slide Door (ST 25)
16 - Rotate Reactor Sector
17 - Elevator Transport (ST 15)
18 - Incremental Sector Rise/Fall
19 - Explosion Lowers Ceiling
20 - Stretch (ST 27)
21 - Drop Floor (ST 28)
22 - Teeth Door Prong (ST 29)
23 - One-Way Teleporter Destination
24 - Conveyor Belt or Water Current
25 - Engine Piston
27 - Demo Camera
28 - Lightning
29 - Float (for Waves)
30 - Two-Way Train (ST 31)
31 - Floor Rise/Fall
32 - Ceiling Rise/Fall
33 - Earthquake Debris
36 - Projectile Shooter